Product Details
What’s Included
Some ruins are abandoned. Others are waiting patiently for centuries.
Elderbloom Twin Spire Convergence Gate
A towering physical resin alien gateway designed to become the focal point of science-fantasy battlefields, narrative campaigns, skirmish tables, roleplaying encounters, and display boards.
This listing is for an unpainted gray-resin terrain kit. Digital STL files are not included.
Rising above the battlefield, the Elderbloom Twin Spire Convergence Gate stands as a monument to a civilization whose purpose has long since been forgotten. It may once have served as a sacred portal, psychic nexus, convergence point, or gateway between distant worlds. Now its spires remain silent, slowly reclaimed by alien vegetation while armies fight over whatever power still lies within.
Whether your forces have come to awaken it, destroy it, defend it, or survive whatever steps through it next is a story for your tabletop to decide.
What’s Included
- Physical Twin Spire Convergence Gate components
- Three physical Elderbloom alien plant designs
- Rocky scenic base with integrated planting spaces
- Gray-resin components supplied unpainted
The included alien plants complement the Gate, but they do not have to remain permanently attached.
Make It Your Own
Leave the supplied vegetation unglued and change the same terrain between lush jungle, corrupted grove, frozen ruin, desert temple, barren moon, or dead-world scenery.
The planting spaces also accept Games Workshop plastic foliage and most similarly sized third-party miniature, jungle, aquarium, and model-railroad plants.
Optional and Swappable Vegetation
The scenic base includes planting holes sized for the supplied Elderbloom vegetation. Leave the plants unglued and the same Gate can move between different environments without replacing the main terrain.
Use the supplied plants for a living alien jungle, replace them with dead or corrupted growth, or leave the planting spaces empty for:
One Gate. Several ecosystems. None of them are required to respect the original landscaping plan.
A Centerpiece for Science-Fantasy Battlefields
The Twin Spire Convergence Gate does more than fill empty table space. It gives the battlefield a recognizable landmark and a reason for the armies surrounding it to be there.
Its tall silhouette remains readable from across the table, while the cracked surfaces, embedded forms, standing stones, rocks, and scenic details provide plenty of texture for drybrushing, weathering, moss, glowing effects, pigments, and environmental finishes.
Suggested Battlefield Uses
Exodite-Inspired, Not Exodite-Locked
The Gate began with elegant alien architecture, maiden worlds, and Exodite-inspired settings in mind, but it was deliberately designed without locking the terrain to one faction or game system.
Its sweeping spires, cracked stone, embedded oval forms, alien vegetation, and ancient architecture work especially well for space-elf forces, corsairs, theatrical raiders, forest guardians, and other elegant science-fiction armies.
It can also become neutral terrain for robotic dynasties, alien hive invasions, corrupted warbands, human expeditions, fantasy elves, forest spirits, celestial civilizations, ancient precursor cultures, and RPG parties making professionally terrible decisions.
One terrain piece. Very different worlds. Paint it as pale bone with luminous gemstones, moss-covered jungle stone, black alien material pulsing with green energy, corrupted crystal, weathered desert rock, frozen ruins, or a pristine celestial gateway.
Made for the Table
Designed for 28–32mm tabletop miniatures, the Twin Spire Convergence Gate works across full-size wargames, skirmish systems, solo campaigns, narrative missions, display boards, and science-fiction or fantasy roleplaying encounters.
The open center also lets the model function as an entrance, portal, visual corridor, or deployment landmark without becoming an impenetrable wall of resin.
Complete the Elderbloom Battlefield
The Twin Spire Convergence Gate is part of the Elderbloom Terrain Collection, a growing range of ancient alien ruins, shrines, objective markers, and scenic elements designed to share a cohesive visual style across an entire gaming table.
Pair it with the Elderbloom Waystone Shrine and Elderbloom Objective Markers, or choose the complete Elderbloom Terrain Set 1 to build a unified sacred complex.
Physical Kit Details
- Physical gray-resin terrain kit
- Supplied unpainted
- Assembly required
- Designed for 28–32mm tabletop gaming
- Includes three alien plant designs
- Planting spaces support swappable foliage
- Produced and fulfilled through a licensed 3D-printing partner
- No digital STL files included
Assembly and Finishing
Carefully inspect all components before assembly. As with most resin hobby kits, minor cleanup may be required before priming and painting.
Paint, glue, miniatures, basing materials, and additional third-party scenery are not included.
Foliage Options
Three physical Elderbloom alien plant designs are included. They may remain removable or be replaced with appropriately sized Games Workshop plastic foliage, generic jungle plants, aquarium plants, model-railroad scenery, preserved moss, or other third-party miniature vegetation.
Any third-party products shown or mentioned are not included.
Suggested Uses
- Ancient alien gateway or portal
- Webway-style convergence point
- World-spirit or psychic shrine
- Mission objective or extraction zone
- Archaeological expedition site
- Jungle, forest, desert, or frozen-world terrain
- Display-board centerpiece
- Science-fiction and fantasy roleplaying encounter
Physical Product
This purchase provides a physical gray-resin terrain kit. No digital STL files are included.
Paint, glue, miniatures, basing materials, and additional scenery are not included.
This product will be manufactured in gray resin and shipped as an unpainted hobby kit. Assembly and minor cleanup may be required.
Fallout Hobbies is not affiliated with or endorsed by Games Workshop, OnePageRules, Modiphius Entertainment, Corvus Belli, Warlord Games, or the publishers of any other game system referenced above. All trademarks and game names remain the property of their respective owners and are used only to describe potential tabletop compatibility.
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